Welltris

Welltris

Infobox VG |title = Welltris


developer = Doka, Sphere, Inc, Bullet-Proof Software
publisher = Europe: Infogrames
USA: Spectrum HoloByte
designer = Alexey Pajitnov, Andrei Sgenov
engine =
version =
released = DOS: 1989
Amiga: 1990
Macintosh: 1990
Spectrum: 1991
genre = Puzzle
modes = Single Player
ratings = N/A
platforms = Amiga, Atari ST, ZX Spectrum, C64, DOS, Mac OS Classic
media =
requirements =
input =

"Welltris" is a puzzle video game, developed by Doka and licensed to Bullet-Proof Software. Adaptions were made by Sphere, Inc for Spectrum Holobyte, and by Infogrames. It was originally released for DOS in 1989. It was subsequently ported to the Amiga and Atari ST in 1990 and the ZX Spectrum and Commodore 64 in 1991.

Gameplay

"Welltris" was the first "Tetris" sequel designed by original designer Alexey Pajitnov, with Andrei Sgenov. It retains that game's falling-block puzzle gameplay but extends the pit into three dimensions while the blocks remain two-dimensional, with the board viewed from above.

Critical reaction

The ZX Spectrum version had luke-warm reviews, with "CRASH" awarding 79%, [CRASH issue 87, April 1991] "Sinclair User" awarded 45% ["Sinclair User" issue 110] and "Your Sinclair" gave 79%. ["Your Sinclair" issue 64, April 1991] The actual gameplay and addictiveness were highlighted as good areas, but criticisms included the fiddly controls and minimal sound and looks.

The Commodore 64 version, with its more colourful graphics, fared better, receiving 80% from "Zzap!64". [ [http://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=071&page=017&magazine=zzap "Zzap!64"] issue 71, March 1991 at the Def Guide to Zzap!64]

References

External links

*moby game|id=/welltris|name="Welltris"
* [http://www.worldofspectrum.org/infoseekid.cgi?id=0005659 "Welltris"] at World of Spectrum.
* [http://hol.abime.net/1684 "Welltris"] for the Amiga at Hall of Light.


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